

It is difficult to determine how many MSX computers were sold worldwide, but eventually 5 million MSX-based units were sold in Japan alone.

MSX systems were popular in Japan and several other countries. Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period. It was conceived and marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. MSX is a standardized home computer architecture, announced by Microsoft and ASCII on June 16, 1983. On January 10, 2010, the formerly named ASCII company MediaLeaves was merged into Enterbrain, dissolving the last of the ASCII entity. On September 27, 2007, Kadokawa Group Holdings announced the merger between subsidiaries MediaWorks and ASCII under the name ASCII Media Works, effective on April 1, 2008. announced the sale of ASCII's parent company MediaLeaves to Kadokawa Group Holdings, to be completed in March 2004. On January 29, 2004, Unison Capital Partners, L.P. The former Astroarts subsidiary would inherit the publishing business of the former ASCII. On November 18, 2002, the Astroarts subsidiary was renamed to ASCII, while ASCII was renamed to MediaLeaves. On May 28, 2002, Unison Media Partners announced ASCII would become a fully owned subsidiary of via share exchange, and ASCII would be delisted, effective on October 1, 2002.
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As a part of deal, ASCII's outstanding debt owed to CSK was forgiven, and under Unison's control, the ASCII's Enterbrain and IT publishing divisions would maintain autonomy, while ASCII was restructured to concentrate on PC and IT publishing businesses. The transfer was approved on December 21, 2001. announced the approval of transferring the control of its subsidiary ASCII to Unison Capital Partners L.P., effective on March 30, 2002, as part of a strategy to focus CSK's operations on B2B enterprises. On November 26, 2001, CSK Corporation and Unison Capital Partners L.P. 2000–2008: Ownership changes and dissolution Co-founder Tsukamoto had left ASCII to create a company of his own in 1992, named Impress.

To focus on supporting the interactive entertainment channel in America, startup company Agetec (for "Ascii Game Entertainment Technology") was spun off as an independent corporation in 1998 and later became a fully independent publisher one year later. In 1991, they renamed Nexoft to ASCII Entertainment, although releases around this time used the Asciiware name. In the mid-1990s, ASCII acquired the company Something Good, and renamed it to ASCII Something Good, through which they developed three Sega Saturn games: AI Shogi (1995), AI Igo (1997), AI Shogi 2 (1998).ĪSCII originally used the name Nexoft on early American releases. Despite its struggles to remain focused on its core businesses, the company continued to suffer from accumulated debts, until an arrangement was made That CSK Corporation would execute a major investment into ASCII in 1997. The company went public in 1989.ġ989–2000: Satellites and later projects ĪSCII's revenue in its fiscal year ending March 1996 was 56 billion yen, broken down by sectors: publications (52.5% or 27.0 billion yen), game entertainment (27.8% or 14.3 billion yen), systems and semiconductors (10.8% or 6 billion yen) and others. At around the same time, the company was also obliged to reform itself as a result of its aggressive diversification in the first half of the 1980s. After Microsoft's public stock offering in 1986, Microsoft founded its own Japanese subsidiary, Microsoft Kabushiki Kaisha (MSKK), and dissolved its partnership with ASCII.
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As the popularity of home video game systems soared in the 1980s, ASCII became active in the development and publishing of software and peripherals for popular consoles such as the Family Computer and Mega Drive. In 1984, ASCII entered the semiconductor business, followed by a further expansion into commercial online service in 1985 under the brand of ASCII-NET. In 1983, ASCII and Microsoft introduced the MSX, a standardized specification for 8-bit home computers. It was 40 percent of Microsoft's sales, and Nishi became Microsoft's Vice President of Sales for Far East. In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. Originally the publisher of a magazine with the same name, ASCII, talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978. History 1977–1990: Founding and first projects ĪSCII was founded in 1977 by Kazuhiko Nishi and Keiichiro Tsukamoto.

